Greetings all!
Time flies -- through hyperspace, it sometimes seems. Hard to believe that it has been so long since I've posted anything substantive here. And today will be no different.
I hope to post soon. I have three 3D projects in the pipeline and several scheduled. My workflow is such that all three are worked on concurrently. Two are nearly compete and the third is at maybe 30% completion. If I didn't have to work for a living....
As for the finished products, while my skill has definitely evolved, I still struggle to age and deform the models. They often look to me to be too pretty. In some cases that is okay, even desirable, but who expects a dungeon to have perfect masonry and no dust or cobwebs? I am also making an effort to reduce the symmetry of my work. Not every castle is concentric, or rectangular, and I'd like to avoid any intimation of perfect 1950s subdivisions in my work.
I've decided that this "Architect" label is pompous, pretentious and other things beginning with the letter 'P.' So until later, friends, always try to roll a 20!
-levallon